Reviewed · BUNGY & ADRENALINE JUMPS
Queenstown: Nevis Thrillogy (Bungy, Swing, Catapult)
Fear has a timetable here. Queenstown’s Nevis Thrillogy packs three very different rides into one half-day: a 134-meter bungy, a giant canyon swing, and a high-speed catapult. I like the rugged 4WD ride into the Nevis Valley, and I like that photos and video are included rather than sold as a last-minute extra. The main caution is simple: this is a demanding day, and one reported bungy malfunction made an already nervous jumper feel less supported.
At $481 per person, the package costs plenty, but the advertised $210 saving makes it better value than booking the three rides separately. I also like the small group limit of six, which keeps the day more personal. If you are unsure about the bungy, know that the Swing and Catapult can still make the trip worthwhile, but this package is designed for people ready to face all three.
In This Review
- The Nevis Thrillogy at a glance
- Leaving Queenstown for the Nevis Valley
- Facing Australasia’s highest bungy
- Why the Nevis Swing may be the day’s highlight
- The Catapult’s quick burst of force
- What the $481 price really buys you
- Age, weight, language, and access rules
- Who should book this three-ride day
- Practical tips for a smoother morning
- Should you book the Nevis Thrillogy?
- FAQ
- Where does the Nevis Thrillogy start?
- How early should I arrive?
- How long does the experience last?
- What rides are included?
- Is the Swing solo or tandem?
- Are photos and video included?
- What is the minimum age?
- Is there a weight limit?
- Can I cancel or pay later?
The Nevis Thrillogy at a glance

- 134-meter Nevis Bungy: Australasia’s highest bungy, with about 8.5 seconds of freefall above the Nevis Valley.
- 70-meter Nevis Swing: A sharp drop followed by a 300-meter arc, available solo or tandem.
- 150-meter Catapult: Launches you to 100 kilometers per hour in 1.5 seconds, with forces of up to 3G.
- Rugged access: A mandatory AJ Hackett shuttle takes you from central Queenstown into the remote Nevis Valley.
- Small-group format: A maximum of six participants helps keep the schedule and crew attention focused.
- Photos and video included: You receive a record of all three rides as part of the package.
Leaving Queenstown for the Nevis Valley

Your day begins at the Queenstown Bungy Centre inside The Station building, at the corner of Shotover and Camp Streets. Check in 30 minutes before departure. This is not a walk-up activity from the center of town. The shuttle is mandatory, and transport can also be arranged from the Kawarau Bungy Centre if you contact the reservations team before your trip.
The ride into the Nevis Valley is part of the experience. You leave Queenstown behind and head toward the remote setting used for AJ Hackett’s three main adrenaline rides. The journey is described as a rugged 4WD shuttle ride, and one account put the bus ride at about 40 minutes before reaching the bungy area.
That transfer matters for two reasons. First, it gives you time to settle your nerves before the first challenge. Second, it makes the whole day feel like an outing rather than three rides attached to a town attraction. You are heading to a specific, isolated place built around the canyon and its dramatic drop-offs.
The tradeoff is time. The complete outing lasts about four hours, and part of that is transport and preparation. If you are trying to squeeze several Queenstown activities into one day, allow room for the full window rather than treating the four hours as an estimate you can ignore.
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Facing Australasia’s highest bungy

The Nevis Bungy is usually the psychological hurdle. At 134 meters, it is billed as Australasia’s highest, and the jump takes place above the Nevis Valley from a cable car reached across the canyon. Even before you jump, the ride out to the pod gives you time to look down and reconsider your life choices.
The headline figure is about 8.5 seconds of freefall. That is long enough for the jump to feel like a real event, not a quick hop from a platform. You are fitted with the required equipment, receive instructions, and then face the most difficult moment for many first-timers: stepping to the edge.
If this is your first bungy, nerves can affect how well you absorb the instructions. One account from the experience described feeling confused by the directions because of fear and a language barrier, then hesitating at the edge. That is useful advice for you: listen carefully, ask the crew to repeat anything unclear, and do not pretend you understand if you do not.
The same account described an unsupportive comment from a staff member during the hesitation. It also described a retrieval-cord problem that led to the jumper being pulled back up upside down. This appears to have been an individual equipment issue, not a stated feature of the ride, but it is worth acknowledging because bungy customers need calm, clear support at the most stressful moment.
The bungy can be the day’s biggest achievement if you want the classic Queenstown adrenaline test. It can also be the ride you remember least fondly if you are already uncomfortable with heights or if the instructions do not feel clear. You are allowed to treat that honestly. The package has two other rides, and neither requires you to pretend that the bungy is easy.
Why the Nevis Swing may be the day’s highlight

The Nevis Swing changes the feeling completely. Instead of a straight vertical plunge followed by a rebound, you drop 70 meters and then travel through a 300-meter arc over the canyon. It is available solo or tandem, so you can choose between a personal challenge and sharing the ride with someone else.
The difference is emotional as much as mechanical. A bungy asks you to step into open space. The Swing gives you a moment of falling, then turns that motion into a long, sweeping flight. You still get the stomach-lurching drop, but the arc creates a longer sense of movement and spectacle.
This is also the ride most likely to win over someone who is not sure about the bungy. A recent account described the staff on the Swing as reassuring and professional, making the rider feel secure before the launch. It was also described as the best part of the day. That contrast is helpful: if you find the bungy too intense, the Swing may offer the better balance of fear, control, and fun.
Choose tandem if sharing the moment helps you. Choose solo if you want the ride to feel entirely yours. The data does not specify whether a tandem partner must meet separate requirements, so ask the crew when you check in if that matters for your booking.
The scenery does much of the work here. You are not swinging over a plain platform or a small amusement-park gap. The arc crosses a large canyon in the Nevis Valley, giving you a broad view while the ride itself provides the motion. The included video is especially useful for this ride because the whole arc is difficult to remember clearly afterward.
The Catapult’s quick burst of force

The Nevis Catapult is the shortest-feeling challenge, but do not confuse short with gentle. You are launched along a 150-meter course and reach 100 kilometers per hour in 1.5 seconds. The ride can produce up to 3G, giving it a fast, forceful character that differs from both the bungy and the Swing.
The small pause before launch is part of the appeal. One account described expecting the Catapult to be the worst ride, then enjoying the few seconds available to prepare before the launch. That pause gives you a chance to focus, brace yourself, and accept what is about to happen.
The Catapult may suit you if the waiting and stepping-off moment of a bungy feels worse than speed. It still requires courage, but the motion begins with a launch rather than your own decision to leap from the edge. For some people, that makes it easier to commit.
At the same time, the acceleration is serious. The listed speed and force are not decorative numbers. If you dislike sudden motion, the Catapult may be more challenging than its shorter duration suggests. You should approach it as a full ride, not as a gentle extra added after the bungy and Swing.
Together, the three activities cover different kinds of fear. The bungy is about the leap and freefall. The Swing is about the drop and long arc. The Catapult is about acceleration and force. That variety is the strongest reason to choose the package rather than one ride alone.
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What the $481 price really buys you
The price is $481 per person. That is a large spend, particularly if you are booking for two or more people. The value depends on whether you genuinely want all three activities.
You receive the Nevis Bungy, the Nevis Swing, the Nevis Catapult, transport from central Queenstown, and a photo and video package. The package also advertises a $210 saving. I would compare the cost with your own appetite for adventure, not just with the number of rides. If you only want a single bungy, this is not the economical choice. If you want all three, the bundled price is easier to justify.
The included media changes the calculation. These are hard experiences to photograph from the ground, and you cannot safely hold a camera during the rides. Having photos and video included means you can focus on the instructions and the moment itself rather than deciding later if you want to buy the record.
The small group size helps too. With no more than six participants, the day should feel less like a large coach outing and more like a controlled sequence of individual turns. You will still need patience while others complete their rides, but the group limit is modest.
The flexible booking terms also reduce some risk. You can cancel up to 24 hours before departure for a full refund, and you can reserve now and pay later. Starting times vary, so check availability before planning the rest of your Queenstown day.
Age, weight, language, and access rules
The minimum age is 13. Anyone under 15 must be accompanied. Children under 13 cannot take part, so this is not a family activity for younger children, even if they are comfortable with heights.
The weight range is 45 to 127 kilograms. Check where you fall before booking, especially if you are close to either limit. The stated range applies to the activity information as a whole, and the crew can clarify any ride-specific questions at check-in.
Instruction is in English. If English is not your first language, do not rely on guessing during the equipment briefing. Ask for a repeat or clearer explanation before you proceed. The earlier account of a nervous jumper finding the instructions unclear is a practical reminder, not a reason to panic.
The experience is listed as wheelchair accessible. Because the day includes a shuttle, harnessing, a cable car, and three different rides, you should contact the provider before departure if you need specific assistance. The listing confirms accessibility, but it does not explain the exact arrangements for every stage.
Who should book this three-ride day

I would book the Nevis Thrillogy if you want one major Queenstown adventure and do not want to choose between the famous rides. It is particularly good for a small group of friends who want different challenges, since each person can discover which ride suits them best.
It also works for a first-time adrenaline seeker who wants variety. The bungy may be the intimidating part, while the Swing or Catapult may become the favorite. Because the rides feel different, you are not paying for the same sensation three times.
I would think twice if your main goal is a relaxed scenic outing. The valley views are part of the appeal, but this is an active, high-intensity day with mandatory transport, harnesses, sudden drops, and high speeds. You should be ready for the possibility that one ride feels harder than expected.
If the bungy is your only reason for coming, book the bungy alone if that option better suits your budget and confidence. If you are unsure about jumping, the package still has value, but only if you accept that the price includes an activity you may find difficult.
Practical tips for a smoother morning

Arrive at the Queenstown Bungy Centre 30 minutes early. The center is inside The Station building, so use the Shotover and Camp Streets corner as your reference point rather than expecting a remote pickup in the valley.
Wear clothing suitable for an active outdoor outing and follow the crew’s equipment instructions closely. The provided information does not list a detailed clothing policy, so ask the provider if you have questions about footwear or personal items.
Use the shuttle time to get calm and focused. You do not need to spend the ride trying to convince yourself that you are fearless. Instead, decide in advance that you will ask questions, listen to the instructions, and take each ride separately.
Plan the rest of your day with space around the four-hour duration. Starting times depend on availability, and the shuttle cannot be treated as an instant transfer. The Nevis Valley setting is remote enough that a rushed appointment afterward would add needless pressure.
Should you book the Nevis Thrillogy?
Book it if you want the fullest Nevis challenge, value the included photos and video, and can afford $481 for three major rides. The Swing and Catapult provide real variety, while the bungy supplies the iconic high point for anyone ready to make the leap.
Skip it if you only want one activity, dislike sudden drops, or would rather spend the day on a calmer Queenstown outing. For a cautious participant, the Swing and Catapult may be the best parts, but the package still asks you to confront the bungy first.
My practical call: choose the Thrillogy for variety and bragging rights, not because every ride feels the same. Arrive early, confirm every instruction, check the age and weight rules, and give yourself a full four-hour window. If you can accept a little fear as part of the price, this is a memorable way to meet the Nevis Valley on its own terms.
FAQ
Where does the Nevis Thrillogy start?
Check in at the Queenstown Bungy Centre inside The Station building, at the corner of Shotover and Camp Streets in central Queenstown.
How early should I arrive?
You should check in 30 minutes before the trip departs.
How long does the experience last?
The listed duration is four hours, although the activity information also gives a range of two to four hours. Check available starting times when booking.
What rides are included?
The package includes the Nevis Bungy, Nevis Swing, and Nevis Catapult.
Is the Swing solo or tandem?
The Nevis Swing can be taken solo or tandem.
Are photos and video included?
Yes. A photo and video package is included with the experience.
What is the minimum age?
The minimum age is 13. Anyone under 15 must be accompanied.
Is there a weight limit?
Yes. The stated weight range is 45 to 127 kilograms.
Can I cancel or pay later?
You can cancel up to 24 hours in advance for a full refund. You can also reserve your place and pay later.
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